Dec 29, 2007, 12:10 AM // 00:10
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#21
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Jungle Guide
Join Date: Jan 2007
Location: USA
Profession: Mo/
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Quote:
Originally Posted by «Ripskin
It depends on how many you tank at once.
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If you are referring to prot spirit, you DON'T NEED IT. Prot spirit makes no difference for hits that max out at 10 dmg (at 60 AL), most hits are less than 5 dmg, exceptions are -10s for the rangers that spawn every now and then, and -7's from lightning orbs.
As far as tanking massive amounts of small damage, Melandru's Resilience is very handy, same for healing breeze, mystic regen, etc.
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Dec 29, 2007, 01:13 AM // 01:13
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#22
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Wilds Pathfinder
Join Date: Aug 2007
Guild: [Luck]
Profession: E/
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Quote:
Originally Posted by blackknight1337
If you are referring to prot spirit, you DON'T NEED IT. Prot spirit makes no difference for hits that max out at 10 dmg (at 60 AL), most hits are less than 5 dmg, exceptions are -10s for the rangers that spawn every now and then, and -7's from lightning orbs.
As far as tanking massive amounts of small damage, Melandru's Resilience is very handy, same for healing breeze, mystic regen, etc.
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i love how all of my topics where i ask for help or give a build idea out, someone always tries to start a debate/argument (whatever you wanna call it).
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Dec 29, 2007, 01:58 AM // 01:58
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#23
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Frost Gate Guardian
Join Date: Oct 2007
Location: Bay Area
Guild: Looking 4 PvP Guild!
Profession: R/
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Here is what I use for my Ele/D
[skill]Mind Blast[/skill][skill]Flare[/skill][skill]Fire Attunement[/skill][skill]Aura of Restoration[/skill][skill]Mystic Regeneration[/skill][skill]Flame Djinn's Haste[/skill]
other slot can be anyone AoE skill you want...
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Dec 29, 2007, 03:17 AM // 03:17
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#24
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Why don't we do Hard Mode? Regular drops are better there, you know...
[skill]Protective Spirit[/skill][skill]Shielding Hands[/skill][skill]Shield of Absorption[/skill][skill]Fleeting Stability[/skill][skill]Mystic Regeneration[/skill][skill]Shield of Judgment[/skill][skill]Balthazar's Spirit[/skill][skill]Blessed Aura[/skill]
or
[wiki]Glyph of Swiftness[/wiki][skill]Obsidian Flesh[/skill][skill]Sliver Armor[/skill][skill]Crystal Wave[/skill][skill]Teinai's Crystals[/skill][skill]Stoneflesh Aura[/skill][skill]Stone Striker[/skill][skill]Mantra of Earth[/skill]
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Dec 29, 2007, 04:04 AM // 04:04
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#25
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Jungle Guide
Join Date: Jan 2007
Location: USA
Profession: Mo/
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Quote:
Originally Posted by Marverick
Why don't we do Hard Mode? Regular drops are better there, you know...
[skill]Protective Spirit[/skill][skill]Shielding Hands[/skill][skill]Shield of Absorption[/skill][skill]Fleeting Stability[/skill][skill]Mystic Regeneration[/skill][skill]Shield of Judgment[/skill][skill]Balthazar's Spirit[/skill][skill]Blessed Aura[/skill]
or
[wiki]Glyph of Swiftness[/wiki][skill]Obsidian Flesh[/skill][skill]Sliver Armor[/skill][skill]Crystal Wave[/skill][skill]Teinai's Crystals[/skill][skill]Stoneflesh Aura[/skill][skill]Stone Striker[/skill][skill]Mantra of Earth[/skill]
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We don't do Hard mode because of 2 reasons:
1. It takes a lot longer. These collecter item farms are all about speed.
2. Collector items don't seem to drop as much in HM. Never seen proof but try it and you'll see the difference.
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Dec 29, 2007, 04:09 AM // 04:09
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#26
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Jungle Guide
Join Date: Jan 2007
Location: USA
Profession: Mo/
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Quote:
Originally Posted by Rexion
i love how all of my topics where i ask for help or give a build idea out, someone always tries to start a debate/argument (whatever you wanna call it).
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LoL....and you say I'm trying to pick a fight? I've always seen that people on this board typically get in heated fights when they get called out by someone else over a simple opinion or comment.
As I've said before, a 55 build here is far from efficient, you are much better off running 500-600hp, seeing as your fighting level 8's. If you can't handle someone else posting a better idea in your thread, you should find somewhere else than guru to spend your time.
If you want to make an argument out of this, PM me and we can discuss it in a civilized manner, no need for calling people out.
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Dec 29, 2007, 04:11 AM // 04:11
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#27
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Frost Gate Guardian
Join Date: Oct 2007
Location: Bay Area
Guild: Looking 4 PvP Guild!
Profession: R/
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Quote:
Originally Posted by Marverick
Why don't we do Hard Mode? Regular drops are better there, you know...
[skill]Protective Spirit[/skill][skill]Shielding Hands[/skill][skill]Shield of Absorption[/skill][skill]Fleeting Stability[/skill][skill]Mystic Regeneration[/skill][skill]Shield of Judgment[/skill][skill]Balthazar's Spirit[/skill][skill]Blessed Aura[/skill]
or
[wiki]Glyph of Swiftness[/wiki][skill]Obsidian Flesh[/skill][skill]Sliver Armor[/skill][skill]Crystal Wave[/skill][skill]Teinai's Crystals[/skill][skill]Stoneflesh Aura[/skill][skill]Stone Striker[/skill][skill]Mantra of Earth[/skill]
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The avg I get from NM in a run is 14-16...
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Dec 31, 2007, 01:17 PM // 13:17
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#28
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Frost Gate Guardian
Join Date: Aug 2007
Location: Nl
Guild: LF HighEndPve
Profession: N/
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Im farming these things over the last 2 days now, allready made a lot money. I use a b/p build.
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Jan 01, 2008, 03:10 PM // 15:10
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#29
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Frost Gate Guardian
Join Date: Jan 2006
Guild: SUPER KAON ACTION TEAM
Profession: W/R
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Take flame djinns + mystic regen +1 more enchant and a vamp scythe with 12 scythe mastery... not hard rly
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